Alchemy of Castle
I bought Alchemy of Castle despite it's limited grasp of English because the concept sounded interesting enough to try anyway. You play as a witch who wants to release the devil from hell. To do so, you need to craft 30 panacea.
I thought that sounded
really cool. To be honest, I'd really like to play some games where
the core
gameplay involves alchemy. I'm still looking for some good examples, so if you ever find a game like that, hit me up.
gameplay involves alchemy. I'm still looking for some good examples, so if you ever find a game like that, hit me up.
Sadly, this didn't turn
out to be what I was hoping for. I imagined there'd be lots of
gathering herbs and combining elements and mixing potions. Basically
you just click on a big pot in the middle of the room and it
generates crystals which you use to make health, mana, or soul
potions to refill your constantly lowering health, mana, and soul
bars. Every now and then the pot coughs up a panacea. And that's it,
that's the whole game. Just clicking on a pot. And you don't even get
to see nice animations of the crystals coming out of the pot. It just
comes up with text saying +1 white crystal.
It's hard to be mad
when this game only cost me 70 cents, I just wish it could have been
so much more. So yeah, there's nothing really to recommend this game,
it's empty. Okay the two single pieces of artwork in the game are
nice, that's the one positive. 1/5 stars.
Comments
Post a Comment