Gunpoint
Gunpoint is a stealth
spy game about breaking into buildings and stealing valuable
information. There's sort of a detective noir vibe to it, since you
wear a trench-coat, and your mission is to find out who murdered the
woman who hired you.
So, each level has a
building, filled with security guards, cameras, electronic doors,
noise sensors, alarms etc. You've got a few tricks up your sleeve
though. Firstly, you've got some sort of gadget pants that let you
leap tall buildings, crash through windows, and stick to walls and
ceilings. Secondly, and probably the most useful item in the game, is
a hacking tool that allows you to remotely rewire the electronics in
the building. So, for example, you can make a light switch open a
door, or a motion sensor sets off the elevator. There's a fair bit of
room for flexibility in how exactly you want to solve the levels,
although ironically, despite the name of the game, gun play is
probably the only tactic that won't reliably work.
I really enjoy these
sorts of stealth games. There's nothing quite like sneaking up and
knocking out all the guards until you're perched on the ceiling above
the one last guard wondering where everybody went. Kinda makes you
feel like batman.
So, it's good, but how
good is it? Well, the hacking tool is unique and original, it
definitely gets points for that. The writing and story is good, the
puzzling levels are lots of fun. I'd give it 4/5 stars. Really worth
checking out.
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