Revenge of the Headless
I really liked the
concept behind Revenge of the Headless. It's basically like that
classic arcade game
Breakout or Arkanoid (The brick breaking game,
you've probably played it), but instead of bricks you have enemies
that fire missiles at your paddle. So you have to dodge while you're
trying to aim the ball at these moving targets, it's quite
challenging.
The story behind the
title is that you're a Durahan, which is a Japanese version of the
Dullahan, the Celtic headless horseman. And, as the title suggests,
you're out for revenge. Not that the game has or needs a real story.
But for the sake of flavour, they added this mythical fantasy setting
to the game. The paddle is the headless body and the ball is your
head.
This game has pixel
graphics, which usually I love, but in this case, it looks pretty
basic. Sadly, after playing this game for a while, I've come to the
conclusion that that's true in general for this game. It's pretty
basic, it doesn't feel fleshed out. I didn't feel excited to explore
more of this game, or wanting to play “one more go” after I died.
I think the main issue is the gameplay, which falls flat somehow.
I think one of the main
problems is most of the ways you take damage feel, well, unfair.
Enemies have attacks like throwing bombs, or spitting pools of acid
or webs that hold you in place. And what happens is say, an enemy
throws a bomb in the bottom left corner, that's fine, you can avoid
it. Unless the ball happens to be headed to that corner, in which
case you either get hit by the bomb, or you miss the ball. Either
way, you lose a heart. So, it mostly comes down to luck, and the
thing is, this is how you'll lose most of your health, through
unavoidable damage. That's just not fun.
In the end, I can't
recommend this game. It really is a good concept, but I just
don't think it works. I give it 1.5/5 stars.
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